I've never been completely satisfied with reality's default settings.
So I started tinkering with it and accidentally made a career out of it.
Work Experience
Incerro
XR Strategist (Sep 2025 - Jul 2026)
Leading XR strategy, research and experience design for generative UI systems built for AR glasses. My work focuses on exploring how interfaces can be dynamically created for spatial environments designing intuitive, context-aware XR experiences that bridge the physical and digital world.
Samsung R&D Institute - Bangalore
XR Design Intern (Jan - Jul 2025)
Conducted research and designed experiences around embodied AI agents in XR, exploring how intelligent agents can interact, assist and build trust within immersive environments. My work included user research, interaction design, use-case development and prototyping future-facing AI experiences for extended reality.
Sarg Design Studio
XR Research Intern (Jun - Jul 2024)
Researched the use of XR for architectural visualization, exploring how AR can improve the presentation and experience of BIM models in real-world space. My work involved experimentation, prototyping and evaluating immersive ways to make architectural design more intuitive and engaging for clients.
Areas of Expertise
Human-Centered XR Research
Conducting user research to understand how people perceive, interact with, and adopt immersive technologies.
Systems Thinking
Designing with an understanding of people, behavior, technology and context as connected systems.
Spatial Experience Design
Designing intuitive experiences for AR, VR and MR that seamlessly blend digital content with the physical world.
Prototyping Immersive Experiences
Transforming concepts into interactive prototypes to test ideas, interactions, and user behaviors in XR.
The Tech Behind My Work
Unity
XR Prototyping
Figma
User Interface Design
AI Workflows
Design Acceleration
Touch Designer
Interactive Installations
Adobe Creative Suite
Visual Storytelling
Blender
3D Modelling
A Few Things About Me
Before I designed virtual worlds, I spent years observing the real one. Through a camera lens, I learned that the smallest details often tell the biggest stories.
I notice things. Small things. The kind most people walk past. It's equal parts gift and curse.
I observe light. On spaces, on objects, on people's faces mid-conversation. An old photography habit that never left.
Today, that same curiosity shapes how I design XR experiences, spatial interfaces and AI-powered interactions.
I recharge by the sea. Best ideas have come from staring at nothing for long enough.
Most of my work starts the same way → noticing something that everyone else got used to.









